Étiquette : characters
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When thinking about ordinary moments and gestures that are emotionally charged, taking someone’s hand came to my mind very quickly. As I am focusing on micro-interactions in story-driven games for my research-creation PhD, I’ve tried to design something that would require the least amount of inputs, while telling a mundane story between two people. Using
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I usually define myself as a “character-driven” type of writer. But while studying screenwriting more than a decade ago, my characters were often deemed too complex, if not downright incomprehensible. I guess it was a mix of twenty-something-me being in love with sophistication (one of the many avoidant/defensive strategies I used to have, to avoid


