About Me

  • Nom: Elise
  • Pronouns: She/Her or They/Them, in no particular order
  • Years of experience: +8 years in narrative-related roles in the game industry, ~1.5 years in localization/QA, +12 years as a writer across all media (games, cartoons, TV series, animated movie etc.)
  • Languages: French, English, Spanish, Italian, Vietnamese + some Latin
  • Hobbies: Bouldering, cooking, pottery, sewing, origami, playing the piano, boardgames, cats etc. etc.
  • Timezone: Eastern Time.
A picture of a grey cat wearing a Kirby-themed hat

  • Programming languages: GDScript, basics of Javascript and C#. Also HTML and CSS.
  • Game engines & tools: Godot, Ink, UE5 (Unreal Fellowship: Games 2024), Twine, Confluence, Miro, AFFiNE, Jira, Scrivener etc.
  • Art: MagicaVoxel, Krita, Inkscape, Photoshop (basics)

What I need to thrive:

  • Safety
  • Learning
  • Autonomy

What I value:

  • Curiosity
  • Compassion
  • Honesty

How I like to work with others:

  • A relaxed way of communicating — not too formal while staying within the boundaries of everyone’s personal preferences and cultural backgrounds
  • Written communication is my favorite, but open to calls or in-person meetings, especially for brainstorming or making formal decisions
  • Giving and receiving feedback frequently
  • Clear responsibilities assigned to more than 1 person at a time to avoid bottlenecks.

What I cannot work on:

  • Projects and teams that are at complete odds with my personal values — especially stories that promote gun violence, war crimes, etc.
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