Associate Narrative Director – For Honor, Ubisoft Montreal (2020 – 2022)
WHAT I DID:
- Written year-long story arcs for a live multiplayer game and designed innovative ways to link content release with story beats (surprise events, collaborative treasure hunt to hint the next releases, etc.)
- Established robust workflows and practices for the narrative team.
- Provided narrative direction in collaboration with all departments (Animation, Art, Audio, Gameplay, Localization etc.): Heroes’ briefs and bios, seasons’ lore, etc.
- Written trailer scripts and promotional briefs in collaboration with Marketing.
- Participated in the Warrior’s Den, the game’s live streaming show (Twitch/Youtube) to introduce our new releases.
- I also had various trainings in management, DEI, and sensitivity reading.
- Spearheaded various DEI initiatives with several ERGs.
SAMPLES:
Senior Writer – For Honor, Ubisoft Montreal (2018 – 2020)
WHAT I DID:
- Written dialogues (responsive dialogue system) and barks for +30 different characters & attended VO recordings.
- Naming and descriptions: Heroes’ names, movesets, gear, game maps, locations, various game modes, seasonal content etc.
- Written short stories based on the season’s lore.
- Extensive historical research about 4 different cultures and myths: Samuraï, Vikings, Chinese warriors, Knights etc.
- Helped to write tutorials, technical texts and other non-lore texts.
- Created and written an internal newsletter to share the latest updates about the game’s lore to the entire team.
- Written lore texts for the Arcade game mode (a semi-procedural PvE game mode).